I recently discovered p5js that takes all the hardwork out of rendering on canvas and allows you to focus on the functional part of the application. As an experiment, I decided to investigate attractor functions.
Read more
This is part 2 of binary character string encoding. In this part I discuss in detail how the encoding process was optimised even further to reduce the shape information to just a few bytes.
Read more
This post documents the process of binary char encoding that was used for the js1k space invaders project.
Read more
One of the biggest challenges while doing my js1k challenge was rendering shapes. In this part of the series I will discuss in detail the various possibilities of drawing shapes and why I chose to go with binary char encoding.
Read more
Recently I needed another copy of the git repository I was working on but it seemed like an awful lot of work cloning it another folder and then switching back and forth and fetching/pushing to keep it all up-to-date.
Read more